Prime Evil
Main Plots
Sub Plots
- Those with Habits
- A Love Affair
- Witch’s Curse
- The Key Girl
- Monster Intrigue
- Panic and Obsession
- People Who Don’t Listen
Incidents
- Sacrilegious Murder
- Increasing Unease
- Missing Person
- Evil Contamination
- The Executioner
- Dark Rumor
- Barricade
- Night of Madness
- Awakened Curse
- Fountain of Filth
- Evangelium of the Dead
Extra Rules
Victims
Every :inrigue: on locations counts as a corpse with the role Person. If such a corpse is revived by the power of the Alien, it is simply removed from the board.
Mob Incidents
These Incidents do not specify a character as a culprit, but a location. If there are enough corpses (specified by the incident) on the specific location, the incident happens.
Curse cards
Extra cards are treated as Curse cards. They can be placed on a location or be attached to characters and corpses. At the end of Day, before everything else, each curse is handeld. On a location the mastermind attaches a curse to any character in that location. Characters may have more than one curse. Characters with curses are killed (at the same time so a character that got a curse this step is not killed.) and the curse moves to the location. At the end of each loop, all Curses are removed.