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Cosmic Mythology

Main Plots

Sub Plots

Incidents

Extra Rules

  • Extra Gauge: Mythos knowlege

    1. The Extra gauge starts on zero and dose not reset between loops. 2. Every time Goodwill ability is refused, immediately increase the Extra Gauge. 3. The Extra Gauge unlooks spells for the characters (Level in parenthises behind the spell name).

  • Spell of Sympathy (1)

    At the start of the first day, the Leader may place 2 Goodwill on any one character of his choice.

  • Reminiscence of the Forefathers (2)

    At the end of the loop, the Protagonists get to know the first subplot.

  • Ancient Seal (3)

    The Protagonist’s “Forbid Intrigue” cards are no longer nullified if more then one of them are played in the same day.

  • Madness (4)

    At the end of the Day the Protagonists die. This happens after everything else. No more loops can be played. Go to Final Guess.

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